Every playtest on Playtest follows the same rhythm: define, recruit, ship, review. Structured enough to compare between builds, flexible enough for whatever weird thing your game does.
Set the parameters of the test in a five-minute form. What genre? What platforms? What audience filter? What questions do you want answered? Playtest turns your inputs into a structured brief the tester pool can respond to.
Choose to open recruitment to any tester matching your filter (fastest), or hand-pick specific testers from the pool (most curated). Playtest handles all the invitations, confirmations, and NDA signatures automatically. Median time from posting to first tester confirmed: under 4 hours.
Upload your build zip, Playtest hands out per-tester download links with expiry, watermarking, and platform-appropriate installers. For Steam builds, connect a Steam branch and Playtest generates temporary tester keys that revoke on schedule.
When the test window closes, Playtest generates a review dashboard: drop-off heatmap, questionnaire theme aggregation, session recordings organised by tester, ratings. Share the dashboard with your team, your publisher, or export as PDF for milestone reports.
Ten vetted testers, structured feedback, full review dashboard. If it's not useful, we refund the pound.